Can a quest be reset in fallout 4

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Synths throughout the Commonwealth become friendly (optional)Īct three begins when the Sole Survivor acquires the ability to fast-travel to and from the Institute at the end of Institutionalized. Place selected by the player to build The Teleporter This, combined with the endless number of radiant quests and the lack of any level cap, significantly extends the potential length of playing the game.Īs listed below, there are 191 quests in the base game, with a total of 272 with all add-ons installed. Instead, it continues with new post-story content, while the outcomes of the main quests have a visible impact on the world. The game does not end after the finale of act three. The add-ons include their own selection of main, side, miscellaneous and radiant quests which can be completed at almost any point during or after the main storyline, and which can even interact with the main quests in some ways. These radiant quests use randomized characters, locations and other elements and often can be repeated infinitely.

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The game also includes a 'radiant quest system'. In addition to the usual main quest line, side and miscellaneous quests have been added. Fallout 4 features an expanded quest system, compared to that of previous Fallout games.

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